JOYFUL 3D WEB GAMES AT 10x SPEED

lennart.lol is an independent game studio building instant 3D web games. We ship polished, playable titles in weeks instead of months, reaching players directly across YouTube Playables, CrazyGames, and the open browser.

Coin 3 WEEKS DEV SPRINT
0 MB Download Barrier
< 2s Instant Loading
10x Production Velocity
1.1B+ Instant Players Reach
PLAYABLE ACROSS THE WEB ON POPULAR PLATFORMS:
CrazyGames
YouTube Playables YouTube Playables
poki
itch.io
Discord
CrazyGames
YouTube Playables YouTube Playables
poki
itch.io
Discord

WHY INSTANT WEB GAMES WIN

Legacy studios burn over \$1,000,000 and 18 months before discovering if a game is fun. We build for the explosive new wave of frictionless web discovery with instant player feedback.

The Instant Web Advantage

Coin

Zero-Install Friction

Players click one link on YouTube Playables, CrazyGames, Poki, or Discord and start playing in 2 seconds. No 200MB app store downloads.

Diamond

10x Production Velocity

One software architect leverages specialized AI workflows for 3D modeling, physics tuning, and level design — shipping in weeks instead of quarters.

Coin

Day-1 Organic Discovery

Direct access to over 1.1 billion web gamers across established portals without unsustainable \$5+ mobile app store acquisition costs.

Engineered For Retention

Our games aren't tech demos. They feature proven retention and monetization loops built directly into the core gameplay:

Lucky Wheel
5-Min Lucky Wheel Physics-driven reward wheel
Free Gifts
Tiered Free Gifts Extends session length to 30m+
2x Cash Event
2x Cash Events Dynamic multiplier surges
Missions
Daily Missions Multi-tiered D1/D7 retention hooks

OUR PRODUCTION PIPELINE

From initial concept to gold-master release in 21 days:

TAGE 01 – 07
1

3D Asset Synthesis

Concept to low-poly stylized models in Blender & Three.js with runtime GLB material optimization.

Asset Master Ready
TAGE 08 – 14
2

Gameplay & Physics

TypeScript mechanics: responsive vacuum foliage suction, 2D compass guide, CrazyGames SDK v3 integration.

Playable Core Loop
TAGE 15 – 20
3

50k Bot Playtesting

Headless automated agents simulate thousands of playthroughs to balance upgrade curves and Lucky Wheel retention.

Economy Balanced
TAG 21 • LAUNCH
✓

Instant Web Release

Global 0MB distribution across YouTube Playables, CrazyGames, Poki, and itch.io with zero install friction.

Live to 1.1B+ Players

CLEAN LEAVES 3D

Our flagship game: a cozy, satisfying 3D cleanup simulator built in just 3 weeks with our AI-native production pipeline.

Clean Leaves 3D Logo
CRAZYGAMES SDK v3 INTEGRATED
PLATFORM Web / HTML5 3D
CONTROLS Touch & Keyboard
DEV SPRINT 3 Weeks Master

Satisfying Core Loop, Deep Metagame

Coin Icon

Foliage Physics & Compass Guide

Sweep and collect autumn leaves. The 3D backpack expands in real time, and a directional 2D compass guides the player to the nearest selling trashcan.

Diamond Icon

Cash, Diamonds & Rebirth Tiers

Upgrade collection radius, speed, leaf blowers, and autonomous mowers with Cash. Collect Diamonds for prestige skins and multi-tier Rebirth multipliers.

Wheel Icon

LiveOps Retention Loops

5-minute Lucky Wheel with confetti physics, 2-minute tiered Free Gifts, and spontaneous 2x Cash and magnet rain events.

PRODUCTION TIMELINE From initial concept to gold master in 21 days.

STUDIO UNIT ECONOMICS

A capital-efficient portfolio model designed for rapid iteration, instant organic distribution, and asymmetrical upside.

CAPITAL EFFICIENCY

< $15,000

Total Cost per Gold Master
  • 3-Week Sprints: From first concept prototype to public release.
  • Lean Overhead: 1 software architect directs AI-assisted asset and physics pipelines.
  • 25x Cost Advantage: Compared to legacy mobile studios spending $400k+ per title.
MONETIZATION ENGINE

3 Rev Streams

Zero App-Store Friction
  • Platform Rev-Share: Native monetization on CrazyGames, Poki, and web portals.
  • High-CPM Rewarded Ads: Opt-in rewarded video loops for in-game multipliers and skins.
  • Platform Creator Pools: Early mover advantage in YouTube Playables developer funds.
PORTFOLIO POWER LAW

10–12 Games

Annual Production Cadence
  • Fast De-risking: Every release tests a unique mechanic with minimal downside.
  • LiveOps Scaling: Games with strong retention receive continuous live content expansions.
  • Organic Growth: Instant web URLs spread virally on Discord and social media without paid UA.

HI, I'M LENNART.

“I build joyful, instant 3D games by combining solid software engineering with modern AI workflows. No corporate bureaucracy — just great gameplay delivered to players in seconds.”

I am a 3D WebGL developer and software architect based in Germany. With Clean Leaves 3D, I proved that an indie developer leveraging modern AI tooling can design, engineer, and ship a commercially viable 3D game in 3 weeks. lennart.lol is currently raising Pre-Seed funding to scale this studio model to 12 titles per year.

pitch@lennart.lol